It is built to use standard Second Life UV maps using a scratch-built open source mesh by Shin Ingen, Ada Radius and other contributors from the RuthAndRoth Community. Ruth2 is a low-poly mesh body specifically designed for OpenSimulator and which can also be used in Second Lifeā¢. Use a viewer which supports Bakes on Mesh, e.g. ![]() ![]() Based on Blender Mesh from (was Ada Radius Draft 11).
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